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SIGGRAPH
1998
ACM
14 years 1 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
14 years 1 months ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua
SIGGRAPH
1996
ACM
14 years 1 months ago
The Lumigraph
This paper discusses a new method for capturing the complete appearanceof both synthetic and realworld objects andscenes,representing this information, and then using this represe...
Steven J. Gortler, Radek Grzeszczuk, Richard Szeli...
CVPR
2009
IEEE
14 years 23 days ago
Depth from sliding projections
In this paper we present a novel method for 3D structure acquisition, based on structured light. Unlike classical structured light methods, in which a static projector illuminates...
Chris Hermans, Yannick Francken, Tom Cuypers, Phil...
ICB
2007
Springer
195views Biometrics» more  ICB 2007»
14 years 23 days ago
Identity Verification by Using Handprint
In recent years, palmprint based personal identification has been extensively explored by researchers. The success of this technology has demonstrated that the inner part of palm s...
Ying Hao, Tieniu Tan, Zhenan Sun, Yufei Han