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CVPR
2000
IEEE
14 years 11 months ago
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
Zhouchen Lin, Heung-Yeung Shum
CVPR
2004
IEEE
14 years 11 months ago
Detection and Removal of Rain from Videos
The visual effects of rain are complex. Rain consists of spatially distributed drops falling at high velocities. Each drop refracts and reflects the environment, producing sharp i...
Kshitiz Garg, Shree K. Nayar
ICCV
1999
IEEE
14 years 10 months ago
Stereo Reconstruction from Multiperspective Panoramas
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Heung-Yeung Shum, Richard Szeliski
MICCAI
2004
Springer
14 years 9 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
IJCNN
2007
IEEE
14 years 3 months ago
Using Artificial Neural Networks and Feature Saliency Techniques for Improved Iris Segmentation
—One of the basic challenges to robust iris recognition is iris segmentation. This paper proposes the use of a feature saliency algorithm and an artificial neural network to perf...
Randy P. Broussard, Lauren R. Kennell, David L. So...