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ROBOCUP
2004
Springer
116views Robotics» more  ROBOCUP 2004»
14 years 2 months ago
Using Layered Color Precision for a Self-Calibrating Vision System
This paper presents a vision system for robotic soccer which was tested on Sony’s four legged robot Aibo. The input for the vision system are images of the camera and the sensor ...
Matthias Jüngel
CGI
2003
IEEE
14 years 2 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
ICAT
2003
IEEE
14 years 2 months ago
SpaceSensor: Real-time Gesture Tracking for I-NEXT
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
Dongpyo Hong, Woontack Woo
MM
2003
ACM
145views Multimedia» more  MM 2003»
14 years 2 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
ICMI
2003
Springer
133views Biometrics» more  ICMI 2003»
14 years 2 months ago
Mouthbrush: drawing and painting by hand and mouth
We present a novel multimodal interface which permits users to draw or paint using coordinated gestures of hand and mouth. A headworn camera captures an image of the mouth and the...
Chi-Ho Chan, Michael J. Lyons, Nobuji Tetsutani