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» A hierarchical shadow volume algorithm
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TOG
2010
89views more  TOG 2010»
13 years 2 months ago
Volumetric modeling with diffusion surfaces
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
SIGGRAPH
2003
ACM
14 years 26 days ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
VMV
2003
146views Visualization» more  VMV 2003»
13 years 9 months ago
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
Jan Klein, Gabriel Zachmann
BIBE
2000
IEEE
14 years 1 days ago
Reconstructing Specimens using DIC Microscope Images
—Differential interference contrast (DIC) microscopy is a powerful visualization tool used to study live biological cells. Its use, however, has been limited to qualitative obser...
Farhana Kagalwala, Takeo Kanade
COMPGEOM
2008
ACM
13 years 9 months ago
Circular partitions with applications to visualization and embeddings
We introduce a hierarchical partitioning scheme of the Euclidean plane, called circular partitions. Such a partition consists of a hierarchy of convex polygons, each having small ...
Krzysztof Onak, Anastasios Sidiropoulos