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NPAR
2006
ACM
14 years 1 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
VISUALIZATION
2002
IEEE
14 years 16 days ago
Interactive Rendering of Large Volume Data Sets
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
EGPGV
2004
Springer
181views Visualization» more  EGPGV 2004»
14 years 1 months ago
Parallel Multiresolution Volume Rendering of Large Data Sets with Error-Guided Load Balancing
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
Chaoli Wang, Jinzhu Gao, Han-Wei Shen
3DPVT
2006
IEEE
147views Visualization» more  3DPVT 2006»
14 years 1 months ago
Efficient Constraint Evaluation Algorithms for Hierarchical Next-Best-View Planning
We recently proposed a new and efficient next-bestview algorithm for 3D reconstruction of indoor scenes using active range sensing. We overcome the computation difficulty of evalu...
Kok-Lim Low, Anselmo Lastra
PODS
2002
ACM
138views Database» more  PODS 2002»
14 years 7 months ago
Fast Algorithms For Hierarchical Range Histogram Construction
Data Warehousing and OLAPapplications typically view data as having multiple logical dimensions e.g., product, location with natural hierarchies de ned on each dimension. OLAP que...
Sudipto Guha, Nick Koudas, Divesh Srivastava