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FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
14 years 26 days ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
E4MAS
2004
Springer
14 years 1 months ago
Supporting Context-Aware Interaction in Dynamic Multi-agent Systems
The increasing ubiquity of mobile computing devices has made mobile ad hoc networks an everyday occurrence. Applications in these networks are commonly structured as a logical netw...
Christine Julien, Gruia-Catalin Roman
VLSID
2007
IEEE
210views VLSI» more  VLSID 2007»
14 years 9 months ago
Dynamically Optimizing FPGA Applications by Monitoring Temperature and Workloads
In the past, Field Programmable Gate Array (FPGA) circuits only contained a limited amount of logic and operated at a low frequency. Few applications running on FPGAs consumed exc...
Phillip H. Jones, Young H. Cho, John W. Lockwood
3DIM
2005
IEEE
14 years 2 months ago
Multi-Resolution Modeling and Locally Refined Collision Detection for Haptic Interaction
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...
IPPS
1998
IEEE
14 years 24 days ago
HIPIQS: A High-Performance Switch Architecture Using Input Queuing
Switch-based interconnects are used in a number of application domains including parallel system interconnects, local area networks, and wide area networks. However, very few swit...
Rajeev Sivaram, Craig B. Stunkel, Dhabaleswar K. P...