Abstract. Positioned at the confluence between human/machine and hardware/software integration and backed by a solid proof of concept realized through several scenarios encompassin...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
We propose a generic presentation system for adaptive educational hypermedia that is highly independent from domain knowledge representation and application state management. Our a...
The task of generating minimal models of a knowledge base is a significant computational problem in artificial intelligence. This task is at the computational heart of diagnosis s...
The development of Multi-Agent Systems (MASs) involves special concerns, such as interaction, adaptation, autonomy, among others. Many of these concerns are overlapping, crosscut e...