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ATAL
2010
Springer
13 years 9 months ago
Heuristic search for identical payoff Bayesian games
Bayesian games can be used to model single-shot decision problems in which agents only possess incomplete information about other agents, and hence are important for multiagent co...
Frans A. Oliehoek, Matthijs T. J. Spaan, Jilles St...
ATAL
2009
Springer
14 years 21 days ago
On the significance of synchroneity in emergent systems
The goal of this paper is to explore the effects of synchronization on distributed decision making processes. In particular, we examine the dynamics of a spatially distributed mul...
Adam Campbell, Annie S. Wu
NGITS
1999
Springer
14 years 28 days ago
From Object-Process Diagrams to a Natural Object-Process Language
As the requirements for system analysis and design become more complex, the need for a natural, yet formal way of specifying system analysis findings and design decisions are becom...
Mor Peleg, Dov Dori
PRIMA
2009
Springer
14 years 1 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
ATAL
2009
Springer
14 years 3 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...