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» A least-norm approach to flattenable mesh surface processing
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ECCV
2010
Springer
13 years 11 months ago
Probabilistic Deformable Surface Tracking From Multiple Videos
Abstract. In this paper, we address the problem of tracking the temporal evolution of arbitrary shapes observed in multi-camera setups. This is motivated by the ever growing number...
MICCAI
2010
Springer
13 years 5 months ago
Improving Deformable Surface Meshes through Omni-Directional Displacements and MRFs
Abstract. Deformable surface models are often represented as triangular meshes in image segmentation applications. For a fast and easily regularized deformation onto the target obj...
Dagmar Kainmueller, Hans Lamecker, Heiko Seim, Ste...
CGF
2008
201views more  CGF 2008»
13 years 8 months ago
High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation
We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Darko Pavic, Leif Kobbelt
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
12 years 11 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
DAGM
2006
Springer
13 years 10 months ago
A Multiple Graph Cut Based Approach for Stereo Analysis
This paper presents an optimization framework for the 3D reconstruction of the surfaces from stereo image pairs. The method is based on employing popular graph cut methods under th...
Ulas Vural, Yusuf Sinan Akgul