Current methods to represent system or task usability in a single metric do not include all the ANSI and ISO defined usability aspects: effectiveness, efficiency & satisfactio...
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
Many content-based image retrieval applications suffer from small sample set and high dimensionality problems. Relevance feedback is often used to alleviate those problems. In thi...
This paper presents a method for improving phrase-based Statistical Machine Translation systems by enriching the original translation model with information derived from a multilin...
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...