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IVA
2009
Springer
14 years 1 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
CHI
2004
ACM
14 years 7 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
CHI
2010
ACM
14 years 1 months ago
InPhase: evaluation of a communication system focused on "happy coincidences" of daily behaviors
To supplement existing forms of communication such as telephone and e-mail, this research proposes a new method of communicating “awareness” between people who are separated b...
Hitomi Tsujita, Koji Tsukada, Itiro Siio
KI
2002
Springer
13 years 7 months ago
Advantages, Opportunities and Limits of Empirical Evaluations: Evaluating Adaptive Systems
While empirical evaluations are a common research method in some areas of Artificial Intelligence (AI), others still neglect this approach. This article outlines both the opportun...
Stephan Weibelzahl, Gerhard Weber
EDM
2009
104views Data Mining» more  EDM 2009»
13 years 5 months ago
Visualization of Differences in Data Measuring Mathematical Skills
Identification of significant differences in sets of data is a common task of data mining. This paper describes a novel visualization technique that allows the user to interactivel...
Lukás Zoubek, Michal Burda