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CHI
2008
ACM
14 years 8 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
NETGAMES
2006
ACM
14 years 1 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
CHI
2010
ACM
14 years 2 months ago
The design and evaluation of an end-user-deployable, whole house, contactless power consumption sensor
We present the design, development, and evaluation of an end-user installable, whole house power consumption sensing system capable of gathering accurate real-time power use that ...
Shwetak N. Patel, Sidhant Gupta, Matthew S. Reynol...
ACMIDC
2010
13 years 11 months ago
Digital Technologies and Marginalized Youth
Marginalization threatens basic issues of fairness and equal opportunity for a significant portion of children around the n this extended abstract, we frame the problem of margina...
Juan Pablo Hourcade, Natasha E. Bullock-Rest, Heid...
CHI
2003
ACM
14 years 8 months ago
Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf
We developed two visual displays for providing awareness of environmental audio to deaf individuals. Based on fieldwork with deaf and hearing participants, we focused on supportin...
F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. L...