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AAAI
2006
13 years 10 months ago
Exploring GnuGo's Evaluation Function with a SVM
While computers have defeated the best human players in many classic board games, progress in Go remains elusive. The large branching factor in the game makes traditional adversar...
Christopher Fellows, Yuri Malitsky, Gregory Wojtas...
ICMLC
2005
Springer
14 years 2 months ago
Adaptive Online Multi-stroke Sketch Recognition Based on Hidden Markov Model
This paper presents a novel approach for adaptive online multi-stroke sketch recognition based on Hidden Markov Model (HMM). The method views the drawing sketch as the result of a ...
Zhengxing Sun, Wei Jiang, Jianyong Sun
BMCBI
2004
113views more  BMCBI 2004»
13 years 8 months ago
Oligo kernels for datamining on biological sequences: a case study on prokaryotic translation initiation sites
Background: Kernel-based learning algorithms are among the most advanced machine learning methods and have been successfully applied to a variety of sequence classification tasks ...
Peter Meinicke, Maike Tech, Burkhard Morgenstern, ...
ICDS
2010
IEEE
14 years 1 months ago
Towards Learning Domain Ontology from Legacy Documents
—Learning ontology from text is a challenge in knowledge engineering research and practice. Learning relations between concepts is even more difficult work. However, when conside...
Yijian Wu, Shaolei Zhang, Wenyun Zhao
BLISS
2007
IEEE
14 years 2 months ago
Evolving the Face of a Criminal: How to Search a Face Space More Effectively
Witnesses and victims of serious crime are often required to construct a facial composite, a visual likeness of a suspect’s face. The traditional method is for them to select in...
Charlie D. Frowd, Vicki Bruce, Carol Gannon, Mark ...