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CGI
2000
IEEE
14 years 8 days ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
DAC
1998
ACM
14 years 2 days ago
A Geographically Distributed Framework for Embedded System Design and Validation
The di culty of embedded system co-design is increasing rapidly due to the increasing complexity of individual parts, the variety of parts available and pressure to use multiple p...
Ken Hines, Gaetano Borriello
CEC
2007
IEEE
14 years 2 months ago
Evolving cooperation in the non-iterated prisoner's dilemma: A social network inspired approach
— Online service provision is becoming increasingly decentralized as system designers pursue the benefits gained from utilizing nodes at the periphery of the network. However, d...
T. S. Ellis, X. Yao
TSP
2008
131views more  TSP 2008»
13 years 7 months ago
Causal Compensation for Erasures in Frame Representations
In a variety of signal processing and communications contexts, erasures occur inadvertently or can be intentionally introduced as part of a data reduction strategy. This paper disc...
Petros Boufounos, Alan V. Oppenheim, Vivek K. Goya...
SAC
2006
ACM
14 years 1 months ago
Event-driven scheduling for dynamic workload scaling in uniprocessor embedded systems
Many embedded systems are designed to take timely reactions to the occurrences of interested scenarios. Sometimes transient overloads might be experienced due to hardware malfunct...
Li-Pin Chang