This paper argues for the importance of home-related research on technology. Several important differences between researching homes and researching workplaces are described, and s...
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
The rapid development of computer and Internet technologies has made e-Learning become an important learning method. There has been a considerable increase in the needs for multim...
Abstract—This article describes a distributed classroom experiment carried out by five universities in the US and Europe at the beginning of 2007. This experiment was motivated ...
Andrei Hutanu, Ravi Paruchuri, Daniel Eiland, Milo...
There is a problem in the spatial and temporal separation between the varying forms of representation used in urban design. Sketches, physical models, and more recently computatio...
Hiroshi Ishii, Eran Ben-Joseph, John Underkoffler,...