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APPINF
2003
13 years 10 months ago
On Reducing Entity State Update Packets in Distributed Interactive Simulations using a Hybrid Model
A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...
Declan Delaney, Tomás Ward, Séamus M...
PG
2003
IEEE
14 years 1 months ago
Particle-Based Visual Simulation of Explosive Flames
In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
Daiki Takeshita, Shin Ota, Machiko Tamura, Tadahir...
HCI
2007
13 years 10 months ago
Social Puppets: Towards Modular Social Animation for Agents and Avatars
State-of-the-art computer graphics can give autonomous agents a compelling appearance as animated virtual characters. Typically the agents are directly responsible for controlling ...
Hannes Högni Vilhjálmsson, Chirag Merc...
IJRR
2002
137views more  IJRR 2002»
13 years 8 months ago
Acquisition of Elastic Models for Interactive Simulation
We present method and implementation to acquire deformable models of elastic objects. The method is based on the Green's functions matrix representation of an elastic solid. ...
Jochen Lang, Dinesh K. Pai, Robert J. Woodham
IJCAI
1989
13 years 9 months ago
Functional Representation of Designs and Redesign Problem Solving
gn problem can be abstractly characterized as a constrained function-to-structure mapping. The de­ sign task takes as input the specifications of the desired functions of a device...
Ashok K. Goel, B. Chandrasekaran