Enormous amounts of information are produced every day, all over the world. but very little of it is true. In this paper, we describe the modeling component of a current events an...
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...