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GRAPHITE
2003
ACM
14 years 22 days ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
MC
2007
149views Computer Science» more  MC 2007»
13 years 9 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
ATAL
2008
Springer
13 years 9 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...
EMSOFT
2011
Springer
12 years 7 months ago
RT-Xen: towards real-time hypervisor scheduling in xen
As system integration becomes an increasingly important challenge for complex real-time systems, there has been a significant demand for supporting real-time systems in virtualiz...
Sisu Xi, Justin Wilson, Chenyang Lu, Christopher D...
GIS
2009
ACM
14 years 8 months ago
Web 2.0 Geospatial Visual Analytics for Improved Urban Flooding Situational Awareness and Assessment
Situational awareness of urban flooding during storm events is important for disaster and emergency management. However, no general purpose tools yet exist for rendering rainfall ...
Alejandro Rodríguez, David Hill, Jim Myers,...