We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
The paper proposes an architecture for a scheduling algorithm, to be integrated in IEEE 802.11 Access Points (AP), able to take into account, besides the transport service class r...
Rosario Giuseppe Garroppo, Stefano Giordano, Stefa...
—in this paper, we present a new policy for admitting Voice over IP (VoIP) sessions over wireless networks. Our proposed policy receives the admission information advertised by t...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
Abstract. With the 802.11 WLAN multimedia applications (Video, Audio, realtime voice over IP,...) increasing, providing Quality of Service (QoS) support becomes very important sinc...
Issam Jabri, Nicolas Krommenacker, Thierry Divoux,...