A task that suspends itself to wait for an I/O completion or to wait for an event from another node in distributed environments is called an I/O blocking task. In conventional har...
We propose a new framework for discussing computational complexity of problems involving uncountably many objects, such as real numbers, sets and functions, that can be represente...
Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered data. The algorithm makes use of quasiinterpolants to compute the control point...
Recent developments in grid-based and point-based approximation algorithms for POMDPs have greatly improved the tractability of POMDP planning. These approaches operate on sets of...
Joelle Pineau, Geoffrey J. Gordon, Sebastian Thrun
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...