Optimal control problems involve the difficult task of determining time-varying profiles through dynamic optimization. Such problems become even more complex in practical situatio...
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
In this paper, we address the problem of finding depth from defocus in a fundamentally new way. Most previous methods have used an approximate model in which blurring is shift in...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi
Binary decision trees based on univariate splits have traditionally employed so-called impurity functions as a means of searching for the best node splits. Such functions use estim...
Planning in partially-observable dynamical systems (such as POMDPs and PSRs) is a computationally challenging task. Popular approximation techniques that have proved successful ar...
Michael R. James, Michael E. Samples, Dmitri A. Do...