A new approach in hierarchical optimisation is presented which is capable of optimising both the performance and yield of an analogue design. Performance and yield trade offs are ...
Current graphic cards include advanced graphic processing units to accelerate the rendering of 3D objects with millions of polygons. As object models grow in complexity, the rende...
Mateusz Majer, Stefan Wildermann, Josef Angermeier...
We propose an architecture for self-adjusting and self-healing atomic memory in highly dynamic systems exploiting peer-to-peer (p2p) techniques. Our approach, named SAM, brings to...
Emmanuelle Anceaume, Maria Gradinariu, Vincent Gra...
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkho...
Automatic test data generation leads to identify input values on which a selected point in a procedure is executed. This paper introduces a new method for this problem based on co...