This paper explores the use of multi-dimensional trees to provide spatial and temporal e ciencies in imaging large data sets. Each node of the tree contains a model of the data in...
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
In this paper we present a new probabilistic feature-based approach to multi-hypothesis global localization and pose tracking. Hypotheses are generated using a constraintbased sea...
Abstract. In this article we consider objects for which we have a matrix of dissimilarities and we are interested in their links with covariates. We focus on state sequences for wh...
Hidden Markov Models (HMMs) are increasingly being used in computer vision for applications such as: gesture analysis, action recognition from video, and illumination modeling. Th...