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NETGAMES
2006
ACM
14 years 1 months ago
A relative delay minimization scheme for multiplayer gaming in differentiated services networks
Multiplayer gaming over the Internet continues to grow in popularity, despite a lack of Quality of Service (QoS) mechanisms. Future QoS-aware networks such as those based on the D...
Brian Carrig, David Denieffe, John Murphy
TRIDENTCOM
2006
IEEE
14 years 1 months ago
Barcelona's open access network testbed
Abstract— This paper describes the implementation and deployment of a novel architecture for a metropolitan open wireless access network, shared among different service providers...
Jaume Barceló, Carlos Macián, Jorge ...

Publication
255views
15 years 6 months ago
Buffer Management and Rate Guarantees for TCP/IP over Satellite-ATM Networks
Future broadband satellite networks will support a variety of service types. Many such systems are being designed with ATM or ATM like technology. A majority of Internet applicatio...
Rohit Goyal, Raj Jain, Mukul Goyal, Sonia Fahmy, B...
POLICY
2001
Springer
14 years 1 days ago
Policy Based SLA Management in Enterprise Networks
The Differentiated Services Architecture defines the mechanisms that are needed to offer multiple classes of services in an IP network. While this model offers significant scaling ...
Dinesh C. Verma, Mandis Beigi, Raymond B. Jennings...
MMNS
2007
208views Multimedia» more  MMNS 2007»
13 years 9 months ago
Hybrid Overlay Networks Management for Real-Time Multimedia Streaming over P2P Networks
Recent growth of the multimedia content delivery over the Internet and the popularity of the peer-to-peer (P2P) architecture have opened new horizons for emerging novel services ov...
Mubashar Mushtaq, Toufik Ahmed