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» A novel method for alignment of 3D models
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ICPR
2004
IEEE
14 years 10 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl
CGF
2011
13 years 19 days ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
CVPR
2004
IEEE
14 years 11 months ago
Tracking Loose-Limbed People
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
14 years 3 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...
NIPS
2004
13 years 10 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...