We investigate the exploration problem of a short-sighted mobile robot moving about in an unknown cellular room. In order to explore a cell, the robot must enter it. Once inside, ...
Christian Icking, Thomas Kamphans, Rolf Klein, Elm...
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
In a competitive game it is important to identify the opponent’s strategy as quickly and accurately as possible so that an effective response can be staged. In this vain, this p...
This work proposes a biologically inspired system for the coordination of multiple and possible conflicting behaviours in an autonomous mobile robot, devoted to explore novel scena...