As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Broadcast scheduling is a fundamental problem in wireless ad hoc networks. The objective of a broadcast schedule is to deliver a message from a given source to all other nodes in ...
Reza Mahjourian, Feng Chen, Ravi Tiwari, My T. Tha...
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
In the ubiquitous era, it is necessary to research the architectures of multiprocessor system with high performance and low power consumption. A simulator developed in high level l...
In this work, we research the suitability of the Cell Broadband Engine for database processing. We start by outlining the main architectural features of Cell and use microbenchmar...