Power efficient design of real-time embedded systems based on programmable processors becomes more important as system functionality is increasingly realized through software. Th...
We present an incipient implementation of a programming language that allows programming of realtime applications distributed over a network. We have several goals in mind: First,...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
While enabling fast implementation and reconfiguration of stream applications, programmable stream processors expose issues of incompatibility and lack of adoption in existing st...
Yongxin Zhu, Zhenxin Sun, Alexander Maxiaguine, We...
Garbage collection considerably increases programmer productivity and software quality. However, it is difficult to implement garbage collection both efficiently and suitably fo...