We describe a language providing concepts for modeling autonomous entities (agents) and cooperating entities (groups). Agents are the execution units of a GroupLog program. Each a...
We propose a development methodology for designing and prototyping high assurance microkernels, and describe our application of it. The methodology is based on rapid prototyping a...
Philip Derrin, Kevin Elphinstone, Gerwin Klein, Da...
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
This two-day workshop examines the ways that on-line communities create and refine their shared resources, including both the formal and observable artifacts (documents, chats, th...
This paper discusses ongoing research on scientific workflows at the Institute of Computing, University of Campinas (IC - UNICAMP) Brazil. Our projects with bio-scientists have le...
Claudia Bauzer Medeiros, José de Jesús Pérez Al...