Most of current peer-to-peer designs build their own system overlays independent of the physical one. Nodes within unstructured systems form a random overlay, on the contrary, str...
— P2P streaming tries to achieve scalability (like P2P file distribution) and at the same time meet real-time playback requirements. It is a challenging problem still not well u...
In a wireless ad hoc network, the main issue of a good broadcast protocol is to attain maximum reachability with minimal packet forwarding. Existing protocols address this issue by...
Md. Tanvir Al Amin, Sukarna Barua, Sudip Vhaduri, ...
State of the art, real-time, rate-adaptive, multimedia applications adjust their transmission rate to match the available network capacity. Unfortunately, this source-based rate-a...
Abstract—In this paper, we present the implementation issues of a virtual backbone that supports the operations of the Uniform Quorum System (UQS) and the Randomized Database Gro...