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» A realistic camera model for computer graphics
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DIGRA
2005
Springer
14 years 7 days ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
CG
2010
Springer
13 years 6 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
CG
2005
Springer
13 years 6 months ago
Realistic synthesis of cao shu of Chinese calligraphy
In Chinese calligraphy cao shu is regarded as a kind of free form art which differs from other styles greatly in its less constrained strokes and brush textures. In this paper we ...
Jinhui Yu, Qunsheng Peng
SIGGRAPH
2003
ACM
13 years 12 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
VIS
2004
IEEE
137views Visualization» more  VIS 2004»
14 years 8 months ago
Generating Realistic Images from Hydrothermal Plume Data
Most data used in the study of seafloor hydrothermal plumes consists of sonar (acoustic) scans and sensor readings. Visual data captures only a portion of the sonar data range due...
Deborah Silver, Jamshed Dastur, Karen G. Bemis, Kr...