This paper follows on from our previous work focused on formulating an efficient generic measure of user’s satisfaction (‘interest’) when playing predator/prey games. Viewin...
— We present both a game theoretic and a distributed algorithmic approach for the transit price negotiation problem in the interdomain routing framework. We analyze the behavior ...
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
We study in this paper provenance information for queries with aggregation. Provenance information was studied in the context of various query languages that do not allow for aggr...
Abstract— Many games require opponent modelling for optimal performance. The implicit learning and adaptive nature of evolutionary computation techniques offer a natural way to d...