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» A relation-algebraic approach to simple games
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TCSV
2010
13 years 2 months ago
Cooperative Peer-to-Peer Streaming: An Evolutionary Game-Theoretic Approach
While peer-to-peer (P2P) video streaming systems have achieved promising results, they introduce a large number of unnecessary traverse links, which consequently leads to substanti...
Yan Chen, Beibei Wang, W. Sabrina Lin, Yongle Wu, ...
NETGAMES
2006
ACM
14 years 1 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
FLAIRS
2011
12 years 11 months ago
Learning Opponent Strategies through First Order Induction
In a competitive game it is important to identify the opponent’s strategy as quickly and accurately as possible so that an effective response can be staged. In this vain, this p...
Katie Long Genter, Santiago Ontañón,...
NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
ICRA
2007
IEEE
138views Robotics» more  ICRA 2007»
14 years 2 months ago
Managing non-determinism in symbolic robot motion planning and control
Abstract— We study the problem of designing control strategies for nondeterministic transitions systems enforcing the satisfaction of Linear Temporal Logic (LTL) formulas over th...
Marius Kloetzer, Calin Belta