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ICRA
2007
IEEE
158views Robotics» more  ICRA 2007»
14 years 1 months ago
Mini-SLAM: Minimalistic Visual SLAM in Large-Scale Environments Based on a New Interpretation of Image Similarity
— This paper presents a vision-based approach to SLAM in large-scale environments with minimal sensing and computational requirements. The approach is based on a graphical repres...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
SCIA
2007
Springer
149views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Triangulation of Points, Lines and Conics
The problem of reconstructing 3D scene features from multiple views with known camera motion and given image correspondences is considered. This is a classical and one of the most...
Klas Josephson, Fredrik Kahl
CGF
2006
166views more  CGF 2006»
13 years 7 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
CPAIOR
2007
Springer
14 years 1 months ago
A Global Constraint for Total Weighted Completion Time
We introduce a novel global constraint for the total weighted completion time of activities on a single unary capacity resource. For propagating the constraint, an O(n4 ) algorithm...
András Kovács, J. Christopher Beck
JMM2
2006
138views more  JMM2 2006»
13 years 7 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy