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» A requirements analysis for videogame design support tools
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IRI
2007
IEEE
14 years 3 months ago
A Conceptual Data Model for the Architecture Exploration of Automotive Distributed Embedded Architectures
As design complexities increase exponentially, automotive designers need integrated tool environments enabling system-level analyses of alternative architectural solutions. Hence,...
Paolo Giusto, Sri Kanajan, Claudio Pinello, Max Ch...
AADEBUG
2005
Springer
14 years 2 months ago
Code coverage testing using hardware performance monitoring support
Code coverage analysis, the process of finding code exercised by a particular set of test inputs, is an important component of software development and verification. Most tradit...
Alex Shye, Matthew Iyer, Vijay Janapa Reddi, Danie...
ECOOPW
2003
Springer
14 years 2 months ago
Modeling Variability for Object-Oriented Product Lines
The concept of a software product line is a promising approach for increasing planned reusability in industry. For planning future requirements, the integration of domain analysis ...
Matthias Riebisch, Detlef Streitferdt, Ilian Pasho...
CIKM
2008
Springer
13 years 11 months ago
SNIF TOOL: sniffing for patterns in continuous streams
Continuous time-series sequence matching, specifically, matching a numeric live stream against a set of predefined pattern sequences, is critical for domains ranging from fire spr...
Abhishek Mukherji, Elke A. Rundensteiner, David C....
ICUIMC
2009
ACM
14 years 3 months ago
PicAChoo: a tool for customizable feature extraction utilizing characteristics of textual data
Although documents have hundreds of thousands of unique words, only a small number of words are significantly useful for intelligent services. For this reason, feature extraction ...
Jaeseok Myung, Jung-Yeon Yang, Sang-goo Lee