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» A requirements analysis for videogame design support tools
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FLAIRS
2006
13 years 10 months ago
The ASSISTment Builder: Towards an Analysis of Cost Effectiveness of ITS Creation
Intelligent Tutoring Systems, while effective at producing student learning [2,7], are notoriously costly to construct [1,9], and require PhD level experience in cognitive science...
Neil T. Heffernan, Terrence E. Turner, Abraao L. N...
TMRA
2005
Springer
14 years 2 months ago
Collaborative Software Development and Topic Maps
This work-in-progress report subsumes our ongoing research to develop a Topic Maps centric, modularised system which supports collaborative software development by combining the me...
Markus Ueberall, Oswald Drobnik
OOPSLA
2004
Springer
14 years 2 months ago
Transparent proxies for java futures
A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...
ACSAC
2005
IEEE
14 years 2 months ago
Stealth Breakpoints
Microscopic analysis of malicious code (malware) requires the aid of a variety of powerful tools. Chief among them is a debugger that enables runtime binary analysis at an instruc...
Amit Vasudevan, Ramesh Yerraballi
GI
2004
Springer
14 years 2 months ago
Towards a Framework and a Design Methodology for Autonomic Integrated Systems
: The transition from microelectronics to nanoelectronics reaches physical limits and results in a paradigm shift in the design and fabrication of electronic circuits. The conserva...
Andreas Herkersdorf, Wolfgang Rosenstiel