Sciweavers

1954 search results - page 384 / 391
» A requirements analysis for videogame design support tools
Sort
View
ISCA
1995
IEEE
120views Hardware» more  ISCA 1995»
13 years 11 months ago
Streamlining Data Cache Access with Fast Address Calculation
For many programs, especially integer codes, untolerated load instruction latencies account for a significant portion of total execution time. In this paper, we present the desig...
Todd M. Austin, Dionisios N. Pnevmatikatos, Gurind...
CONEXT
2009
ACM
13 years 8 months ago
MDCube: a high performance network structure for modular data center interconnection
Shipping-container-based data centers have been introduced as building blocks for constructing mega-data centers. However, it is a challenge on how to interconnect those container...
Haitao Wu, Guohan Lu, Dan Li, Chuanxiong Guo, Yong...
TVLSI
2008
105views more  TVLSI 2008»
13 years 7 months ago
Robust Concurrent Online Testing of Network-on-Chip-Based SoCs
Lifetime concerns for complex systems-on-a-chip (SoC) designs due to decreasing levels in reliability motivate the development of solutions to ensure reliable operation. A precurso...
Praveen Bhojwani, Rabi N. Mahapatra
CORR
2002
Springer
136views Education» more  CORR 2002»
13 years 7 months ago
Libra: An Economy driven Job Scheduling System for Clusters
Clusters of computers have emerged as mainstream parallel and distributed platforms for high-performance, highthroughput and high-availability computing. To enable effective resou...
Jahanzeb Sherwani, Nosheen Ali, Nausheen Lotia, Za...
HPCA
2011
IEEE
12 years 11 months ago
Essential roles of exploiting internal parallelism of flash memory based solid state drives in high-speed data processing
Flash memory based solid state drives (SSDs) have shown a great potential to change storage infrastructure fundamentally through their high performance and low power. Most recent ...
Feng Chen, Rubao Lee, Xiaodong Zhang