Sciweavers

1954 search results - page 7 / 391
» A requirements analysis for videogame design support tools
Sort
View
ITRUST
2005
Springer
14 years 1 months ago
ST-Tool: A CASE Tool for Modeling and Analyzing Trust Requirements
ST-Tool is a graphical tool integrating an agent-oriented requirements engineering methodology with tools for the formal analysis of models. Essentially, the tool allows designers ...
Paolo Giorgini, Fabio Massacci, John Mylopoulos, A...
EHCI
2004
13 years 9 months ago
The Software Design Board: A Tool Supporting Workstyle Transitions in Collaborative Software Design
Software design is a team activity, and designing effective tools to support collaborative software design is a challenging task. Designers work together in a variety of different ...
James Wu, T. C. Nicholas Graham
ECCV
2004
Springer
14 years 27 days ago
AQUATICS Reconstruction Software: The Design of a Diagnostic Tool Based on Computer Vision Algorithms
Computer vision methods can be applied to a variety of medical and surgical applications, and many techniques and algorithms are available that can be used to recover 3D shapes and...
Andrea Giachetti, Gianluigi Zanetti
ECTEL
2007
Springer
14 years 1 months ago
Representing Computer-Supported Collaborative Learning Macro-scripts using IMS Learning Design
IMS Learning Design (LD) is a specification that aims at computationally representing any learning process. However, the possibilities of LD to represent collaborative learning sce...
Davinia Hernández Leo, Daniel Burgos, Colin...
RE
1999
Springer
13 years 11 months ago
Aspect-Oriented Requirements Engineering for Component-Based Software Systems
Developing requirements for software components, and ensuring these requirements are met by component designs, is very challenging, as very often application domain and stakeholde...
John C. Grundy