Technologies that are intentionally designed to change a person’s attitude or behaviors are emergent. Designers of these technologies frequently use implementations of influence...
In this research, we use a game-theoretic model to examine personalization of information in a twodimensional product differentiation model, when consumers attach importance to ...
Previous research on the skills needed by data quality professionals have focused on Information Systems (IS) curriculum standards, survey input from Information Quality (IQ) profe...
The explosion of the number of web-based information sources has drastically increased the need for intelligent mediation tools to be implemented between the users and these infor...
We discuss an idea for collecting data in a relatively efficient manner. Our point of view is Bayesian and information-theoretic: on any given trial, we want to adaptively choose...