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LCTRTS
2001
Springer
14 years 3 months ago
Power-Aware Design Synthesis Techniques for Distributed Real-Time Systems
This paper presents an end-to-end synthesis technique for lowpower distributed real-time system design. This technique synthesizes supply voltages of resources to optimize system-...
Dong-In Kang, Stephen P. Crago, Jinwoo Suh
SIGGRAPH
2010
ACM
14 years 2 months ago
Physical reproduction of materials with specified subsurface scattering
We investigate a complete pipeline for measuring, modeling, and fabricating objects with specified subsurface scattering behaviors. The process starts with measuring the scatterin...
Miloš Hašan, Martin Fuchs, Wojciech Matusik, Han...
ICML
1994
IEEE
14 years 2 months ago
Prototype and Feature Selection by Sampling and Random Mutation Hill Climbing Algorithms
With the goal of reducing computational costs without sacrificing accuracy, we describe two algorithms to find sets of prototypes for nearest neighbor classification. Here, the te...
David B. Skalak
AIIDE
2007
14 years 1 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
AIPS
2008
14 years 1 months ago
A Probabilistic Planner for the Combat Power Management Problem
We present a planner for the Combat Power Management (CPM) problem. In response to multiple simultaneous or sequential threats, the planner generates a set of local plans, one for...
Abder Rezak Benaskeur, Froduald Kabanza, Eric Beau...