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SI3D
1999
ACM
13 years 12 months ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...
IV
2005
IEEE
83views Visualization» more  IV 2005»
14 years 1 months ago
Interactive 3D Environments by Using Videogame Engines
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
ICMCS
2010
IEEE
227views Multimedia» more  ICMCS 2010»
13 years 5 months ago
Interactive viewpoint-space navigation for visual-audio exhibition of painting
In this paper, we present a system for exhibiting a Chinese landscape painting about 900 years old. There are three parts in our system: (1) we allocate a voice dubbing or backgro...
Wei Ma, Yang Liu, Yizhou Wang, Yingqing Xu, Hongbi...
AOSE
2007
Springer
14 years 1 months ago
A Methodology for Developing Multiagent Systems as 3D Electronic Institutions
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
VW
1998
Springer
152views Virtual Reality» more  VW 1998»
13 years 12 months ago
Growing Virtual Communities in 3D Meeting Spaces
Most existing 3D virtual worlds are basedon a "meeting-space"model, conceived as an extension of textual chat systems. An attractive 3D interface is assumed to be suffici...
Frédéric Kaplan, Angus McIntyre, Chi...