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UAI
2004
13 years 9 months ago
Recovering Articulated Object Models from 3D Range Data
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...
Dragomir Anguelov, Daphne Koller, Hoi-Cheung Pang,...
CORR
2010
Springer
120views Education» more  CORR 2010»
13 years 7 months ago
Modeling of 2D and 3D Assemblies Taking Into Account Form Errors of Plane Surfaces
The tolerancing process links the virtual and the real worlds. From the former, tolerances define a variational geometrical language (geometric parameters). From the latter, there...
Serge Samper, Pierre-Antoine Adragna, Hugues Favre...
BMCBI
2007
158views more  BMCBI 2007»
13 years 7 months ago
MetaLook: a 3D visualisation software for marine ecological genomics
Background: Marine ecological genomics can be defined as the application of genomic sciences to understand the structure and function of marine ecosystems. In this field of resear...
Thierry Lombardot, Renzo Kottmann, Gregory Giulian...
CA
1999
IEEE
14 years 12 hour ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
14 years 2 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...