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» A simple local 3-approximation algorithm for vertex cover
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COMPGEOM
1999
ACM
14 years 7 days ago
Crust and Anti-Crust: A One-Step Boundary and Skeleton Extraction Algorithm
We wish to extract the topology from scanned maps. In previous work [15] this was done by extracting a skeleton from the Voronoi diagram, but this required vertex labelling and wa...
Christopher M. Gold
COMPGEOM
2008
ACM
13 years 9 months ago
Locally uniform anisotropic meshing
Anisotropic meshes are triangulations of a given domain in the plane or in higher dimensions, with elements elongated along prescribed directions. Anisotropic triangulations have ...
Jean-Daniel Boissonnat, Camille Wormser, Mariette ...
IPCO
2007
108views Optimization» more  IPCO 2007»
13 years 9 months ago
Robust Combinatorial Optimization with Exponential Scenarios
Following the well-studied two-stage optimization framework for stochastic optimization [15, 18], we study approximation algorithms for robust two-stage optimization problems with ...
Uriel Feige, Kamal Jain, Mohammad Mahdian, Vahab S...
SOFSEM
1997
Springer
14 years 2 days ago
Path Layout in ATM Networks
This paper surveys recent results in the area of virtual path layout in ATM networks. We present a model for the theoretical study of these layouts the model amounts to covering t...
Shmuel Zaks
CVPR
2010
IEEE
1413views Computer Vision» more  CVPR 2010»
14 years 4 months ago
Free-Shape Subwindow Search for Object Localization
Object localization in an image is usually handled by searching for an optimal subwindow that tightly covers the object of interest. However, the subwindows considered in previous ...
Zhiqi Zhang, Yu Cao, Dhaval Salvi, Kenton Oliver, ...