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VISUALIZATION
2002
IEEE
14 years 3 months ago
A New Object-Order Ray-Casting Algorithm
Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
CG
2007
Springer
13 years 10 months ago
A fast all nearest neighbor algorithm for applications involving large point-clouds
Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
Jagan Sankaranarayanan, Hanan Samet, Amitabh Varsh...
ICDE
2006
IEEE
222views Database» more  ICDE 2006»
15 years 3 days ago
CLAN: An Algorithm for Mining Closed Cliques from Large Dense Graph Databases
Most previously proposed frequent graph mining algorithms are intended to find the complete set of all frequent, closed subgraphs. However, in many cases only a subset of the freq...
Jianyong Wang, Zhiping Zeng, Lizhu Zhou
ICPR
2006
IEEE
14 years 4 months ago
A Pixel-wise Object Tracking Algorithm with Target and Background Sample
In this paper, we present a clustering-based tracking algorithm for non-rigid object. Non-rigid object tracking is a challenging task because the target often appears as a concave...
Chunsheng Hua, Haiyuan Wu, Qian Chen, Toshikazu Wa...
ADBIS
2005
Springer
140views Database» more  ADBIS 2005»
14 years 4 months ago
D-ARIES: A Distributed Version of the ARIES Recovery Algorithm
Abstract. This paper presents an adaptation of the ARIES recovery algorithm that solves the problem of recovery in Shared Disk (SD) database systems, whilst preserving all the desi...
Jayson Speer, Markus Kirchberg