Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
— This paper carves out a way to image compression that is motivated by the recent advancement in image inpainting. An image coding approach is proposed in which a number of regi...
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceili...
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
The present research deals with audio events detection in noisy environments for a multimedia surveillance application. In surveillance or homeland security most of the systems ai...