Existing algorithms for surface reconstruction from point sets are defeated by moderate amounts of noise and outliers, which makes them unapplicable to point clouds originating fr...
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
: We introduce a noise-resistant algorithm for reconstructing a watertight surface from point cloud data. It forms a Delaunay tetrahedralization, then uses a variant of spectral gr...
Ravi Krishna Kolluri, Jonathan Richard Shewchuk, J...
— A new method for fast visual grasp of unknown objects using a camera mounted on a robot in an eye-inhand configuration is presented. The method is composed of a fast iterative...
—Triangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while ...