This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Visibility estimation is arguably the most difficult problem in dense 3D reconstruction from multiple arbitrary views. In this paper, we propose a simple new approach to estimating...
We introduce a convex relaxation framework to optimally
minimize continuous surface ratios. The key idea is to minimize
the continuous surface ratio by solving a sequence
of con...
Kalin Kolev (University of Bonn), Daniel Cremers (...
Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms reconstruct three-dimensional surface models on a finite spatial domain. In this paper, we...
Gregory G. Slabaugh, Thomas Malzbender, W. Bruce C...