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» A streaming algorithm for surface reconstruction
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CG
2008
Springer
13 years 7 months ago
Efficient image reconstruction for point-based and line-based rendering
We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The imagespace reconstruction...
Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalc...
CGF
2008
340views more  CGF 2008»
13 years 7 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
GMP
2006
IEEE
155views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Geometric Accuracy Analysis for Discrete Surface Approximation
In geometric modeling and processing, computer graphics and computer vision, smooth surfaces are approximated by discrete triangular meshes reconstructed from sample points on the...
Junfei Dai, Wei Luo, Shing-Tung Yau, Xianfeng Gu
CGF
2006
177views more  CGF 2006»
13 years 7 months ago
Direct (Re)Meshing for Efficient Surface Processing
We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to...
John M. Schreiner, Carlos Eduardo Scheidegger, Sha...
MVA
2000
127views Computer Vision» more  MVA 2000»
13 years 7 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth