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» A streaming algorithm for surface reconstruction
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3DPVT
2006
IEEE
147views Visualization» more  3DPVT 2006»
14 years 1 months ago
Efficient Constraint Evaluation Algorithms for Hierarchical Next-Best-View Planning
We recently proposed a new and efficient next-bestview algorithm for 3D reconstruction of indoor scenes using active range sensing. We overcome the computation difficulty of evalu...
Kok-Lim Low, Anselmo Lastra
ICIP
2007
IEEE
14 years 2 months ago
Spatio-Temporal Registration Techniques for Relightable 3D Video
By jointly applying a model-based marker-less motion capture approach and multi-view texture generation 3D Videos of human actors can be reconstructed from multi-view video stream...
Naveed Ahmed, Christian Theobalt, Marcus A. Magnor...
VMV
2007
122views Visualization» more  VMV 2007»
13 years 8 months ago
An iterative framework for registration with reconstruction
The core of most registration algorithms aligns scan data by pairs, minimizing their relative distance. This local optimization must generally pass through a validation procedure t...
Thales Vieira, Adelailson Peixoto, Luiz Velho, Tho...
CGF
2010
198views more  CGF 2010»
13 years 7 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...
ICIP
2002
IEEE
14 years 20 days ago
Multi-resolution space carving using level set methods
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene photographed by a calibrated digital camera placed at multiple viewpoints. Our a...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...