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» A streaming algorithm for surface reconstruction
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DICTA
2007
13 years 9 months ago
Interactive 3D Model Completion
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
VMV
2000
116views Visualization» more  VMV 2000»
13 years 9 months ago
Quadrilateral Remeshing
The use of polygonal meshes, especially triangle meshes, is manifold but a lot of algorithms require the mesh to be structured in a certain way and cannot be applied to an arbitra...
Kai Hormann, Günther Greiner
GRC
2008
IEEE
13 years 8 months ago
Neighborhood Smoothing Embedding for Noisy Manifold Learning
Manifold learning can discover the structure of high dimensional data and provides understanding of multidimensional patterns by preserving the local geometric characteristics. Ho...
Guisheng Chen, Junsong Yin, Deyi Li
TOG
2008
136views more  TOG 2008»
13 years 7 months ago
Curved folding
Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design. We pr...
Martin Kilian, Simon Flöry, Zhonggui Chen, Ni...
ICMCS
2006
IEEE
127views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Effective Error Concealment Algorithm by Boundary Information for H.264 Video Decoder
H.264 is a new video coding standard which contains some novel coding functions and provides more coding efficiency than previous standards. However, video streams are sensitive t...
Guang-Tung Jian, Mei-Juan Chen, Ming-Chieh Chi